Parents of current McDonogh students may sign up for website accounts. Signing up for an account allows a parent to access the online directory, DASH, and your customized parent Personal Page.
Alumni can create an account in order to take advantage of McDonogh Connect or Pledgemail.
In the game of Oblio there are two opponents. Each opponent chooses a secret Oblio number. An Oblio number is a four digit number of which no two digits repeat. For example: The number 0123 is a valid Oblio number. The number 0121 is not.
The object of the game is to guess your opponent's secret number. You do that by making a guess at your opponent's number. Your guess must also be a valid Oblio Number. Your opponent gives you back two numbers ( what we call x and y ) about your guess where x is the number of digits of your guess that are correct and in the correct column, and y is the number of digits of your guess that are correct, but in the wrong column. The opponents take turns until one guesses the other's secret number. For example if your secret Oblio number was 1234 and I guessed 2354 you would give me back (1,2). The 1 was for the "4" which was in the right place and the 2 you gave back was for the "2" and the "3", both of which were correct, but in the wrong column. When you make a guess and get back (4,0), you WON!
In our class we have written C++ programs that play the game of Oblio. Rather than play against humans, we play against other Oblio programs to determine which program is "smartest". Rather than just play a game or two to see which is best, we play thousands of games against each other in just a few seconds and see which program is better.